ADR-001: Architecture Style Selection for QR Contact Card Generator (Part 1 - Human Readable)
Document Specification Block
Document: ADR-001-architecture-style-part1-human
Version: 1.0.0
Purpose: Define and justify the microservices architecture style for the QR Contact Card Generator platform
Audience: Technical stakeholders, architects, business leaders, developers
Date Created: 2025-10-03
Date Updated: 2025-10-03
Status: PROPOSED
Type: DUAL-PART (Part 1 of 2)
Related: ADR-001-architecture-style-part2-technical
Score Required: 100% (40/40 points)
Executive Summary
We have chosen a microservices architecture with event-driven communication for the QR Contact Card Generator platform. This decision enables independent scaling of viral mechanics, supports our aggressive growth targets (100K users in 6 months), and allows autonomous agents to develop and maintain individual services independently.
Context and Problem Statement
The QR Contact Card Generator must support:
- Viral growth mechanics targeting K-factor 4.5+
- 10,000+ concurrent users generating QR codes
- Multi-channel sharing (email, SMS, WhatsApp, LinkedIn)
- Real-time analytics for growth optimization
- 99.95% uptime with <50ms global latency
- Agent-based development where AI agents can autonomously build features
Traditional monolithic architectures would create bottlenecks in our viral email system and prevent independent scaling of compute-intensive QR generation.
Decision Outcome
We will implement a microservices architecture with the following characteristics:
-
Service Decomposition:
- API Gateway Service (request routing)
- Authentication Service (JWT-based auth)
- Card Management Service (CRUD operations)
- QR Generation Service (WASM-based generation)
- Viral Engine Service (multi-channel sharing)
- Analytics Service (K-factor calculation)
-
Communication Pattern:
- Synchronous REST for user-facing operations
- Asynchronous events for viral mechanics
- gRPC for inter-service communication
-
Data Management:
- Service-specific databases (bounded contexts)
- Event sourcing for viral tracking
- CQRS for read-heavy operations
Architectural Diagram
Considered Alternatives
Alternative 1: Monolithic Architecture
Pros:
- Simpler initial development
- Single deployment unit
- Lower operational complexity
Cons:
- Cannot scale viral engine independently
- Single point of failure
- 30+ second email blocking would freeze entire app
- Difficult for agents to work on isolated features
Verdict: Rejected due to viral scaling requirements
Alternative 2: Serverless Functions
Pros:
- Infinite scaling potential
- Pay-per-execution model
- No infrastructure management
Cons:
- Cold start latency (2-5 seconds)
- Difficult state management
- Vendor lock-in
- Complex debugging for agents
Verdict: Rejected due to cold start impact on user experience
Alternative 3: Service-Oriented Architecture (SOA)
Pros:
- Service isolation
- Reusable components
- Enterprise proven
Cons:
- Heavy XML/SOAP overhead
- Tight coupling through ESB
- Not cloud-native
- Poor fit for event-driven patterns
Verdict: Rejected as outdated for cloud-native development
Consequences
Positive Consequences
- Independent Scaling: Viral engine can scale to 1000 instances during campaigns
- Fault Isolation: Email service failure doesn't affect QR generation
- Technology Diversity: Can use Rust for performance, Node.js for I/O
- Agent Development: Each service has clear boundaries for AI development
- Cost Optimization: Scale only what's needed (QR service during events)
Negative Consequences
- Operational Complexity: Multiple services to monitor and maintain
- Network Latency: Inter-service calls add 5-10ms overhead
- Data Consistency: Eventual consistency requires careful design
- Development Overhead: Service contracts and API versioning
Risk Mitigation
- Complexity: Kubernetes operators for automated management
- Latency: Service mesh with circuit breakers
- Consistency: Event sourcing with saga pattern
- Development: OpenAPI contracts with code generation
Implementation Roadmap
Phase 1: Core Services (Weeks 1-2)
- Authentication Service with JWT
- Card Management Service with PostgreSQL
- Basic API Gateway
Phase 2: Viral Engine (Weeks 3-4)
- Event-driven Viral Service
- Multi-channel Share Service
- Pub/Sub integration
Phase 3: Analytics & Optimization (Weeks 5-6)
- Analytics Service with BigQuery sink
- Real-time K-factor calculation
- A/B testing framework
Success Metrics
| Metric | Target | Measurement |
|---|---|---|
| Service Uptime | 99.95% per service | Prometheus/Grafana |
| API Latency | <50ms p95 | Distributed tracing |
| Deployment Frequency | Daily per service | CI/CD metrics |
| Viral Processing | <100ms to queue | Event timestamp |
| Cost per User | <$0.005/month | Cloud billing |
Related Decisions
- ADR-002: PostgreSQL for service databases
- ADR-003: Cloud Pub/Sub for event bus
- ADR-004: React with TypeScript for frontend
- ADR-005: WASM for client-side QR generation
References
- Martin Fowler - Microservices
- Sam Newman - Building Microservices
- Google Cloud - Microservices Architecture
- 12 Factor App Methodology
Review and Approval
QA Review Block:
Review Date: TBD
Reviewer: TBD
Part 1 Score: TBD/40
Part 2 Score: TBD/40
Status: AWAITING REVIEW
Comments: |
This ADR proposes microservices architecture optimized for:
- Viral growth mechanics requiring independent scaling
- Agent-based development with clear service boundaries
- 99.95% uptime through fault isolation
Next Document: ADR-001 Part 2 - Technical Implementation Blueprint