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Live Ops Event Management

Plan and execute limited-time in-game event with new content, rewards, progression, and performance monitoring.

Complexity: Moderate | Duration: 30m+ | Category: Creative/Design

Tags: live-ops events engagement retention

Workflow Diagram

Steps

Step 1: Design event mechanics and rew

Agent: game

designer - engagement hook

Step 2: Create event content (levels,

Agent: game

designer - new experiences

Step 3: Configure event parameters (du

Agent: game

designer - tuning

Step 4: Implement server

Agent: side configuration

devops-engineer - deployment

Step 5: Test event flow end

Agent: to

end - qa-analyst - quality assurance

Step 6: Launch and monitor participati

Agent: data

analyst - engagement metrics

Step 7: Analyze event performance and

Agent: game

designer - post-mortem

Usage

To execute this workflow:

/workflow creative/design/live-ops-event-management.workflow

See other workflows in this category for related automation patterns.